The following changes are live on the Beta Branch, but will be delayed shipping to all players until the Winter Event is over.
Created a new system for Quest Objective markers on the Compass; the currently active quest's unfinished objectives will now appear on the compass
Not all quests have objective markers, but they have been added for convenience to quests where finding locations felt burdensome (e.g., locating Marta to start the Dead Merchant quest previously required some knowledge about which part of the city she was in, which players may not have known or been able to find easily)
Created a new system for Quest Objective markers to also appear on the map. The currently active quest's unfinished objectives will now appear on the map
Improved character rotation while swimming to have a much more natural look and feel
Fixed an issue with CheckIsBehind function that could cause the backpack to appear on the compass even when behind the player rather than in front
Fixed an issue with a poison pool in the main dungeon not correctly triggering a status effect
Fixed a bug with some traders in the Gravenstaad Market where dialogues would not always immediately close when ending a conversation
Closing a Crafter's widget now automatically clears any applied filters, which could sometimes cause players to not see all available crafts
