Well the time is finaly upon us, and much quicker then we were hoping. Thanks to the work of some shady, underhanded hacker types (probably Russian) our Unreal build is now playable on Steam. We were hoping to get a lot more in there (30 weeks of updates worth) but, here we are. There are still some vital components missing, but feel free to debug and post any problems. Leaderboards are no longer functional, so if you believe you hold the highest score, you need to grab a screenshot and upload it! Just be careful, the flying drones will kill you in one hit.
Version 0.3.0 Changelog:
-
* FIXED * fix floaty physics on some models
* FIXED * hand icon to light up with interactive objects, such as hacking doors
* FIXED * scale down medpack slightly. too large
* FIXED * Can kill flying drone by shooting undernaeth it.
* FIXED * flying planter debris hurts you (reduced to smaller radius, you have to be pushing against it to get any damage)
* FIXED * can't walk through drone debris (and spinnerbot)
* fixed disappearing elevator door edges
* SFX added: coin pickup, elevator doors
* fixed menu bug reverting back to old game hud
* fixed collision of planter, wont get blocked by it -- (fixed) planters will sometimes spawn crashing through doors lengthwise
* fixed random hit/miss
* added basic footsteps -- more steps? 2X amount
* added breaking glass audio
* added invisible kill floor if falling out of maze
* fixed decals on pickup items -- (tweaked) still leave scuffs running up neighbor walls
* added sky box
* added motion blur -- (added) possibly add a depth of field post effect with it
* integrated new maze art, with correct rotations -- (fixed) will crash through neighbor tiles on the left hand side only, sometimes aren't centered vertically
- Brought back the glass tiles from the LE build. (not yet destructable)
- Removed broken security cameras.
- Installed new fancier doors.
- Improved lighting, fixed leaking light.
- Removed stairs, added ramps. (for testing)
- Improved hitboxes for drones and tripmines.
- Improved HUD, added hit cursor.
- Improved shotgun shell drop.
- And more!
