With today's update, we're making changes to the way colors look in game.
We're using this Playtest as an opportunity to smooth out any possible problematic parts of the game, and today we're addressing one of them. We're changing how colors look in game, more specifically we're changing the hex codes/actual colors to be more easily differentiable and visible.
Currently, some players may mistake the red/pink with orange and similar. With this update we're aiming to resolve that issue and make all colors easily visible and differentiable. We've updated the colors in all modes, and we've attached a side by side comparison between new and old colors in Normal Mode.

This update will be available in the "v0.3.2-colors" branch.
We're looking for feedback on this change as things may not be perfect and fully smoothed out yet, which is why we're not pushing it to public just yet. We encourage you to try the update and let us know any issue, feedback or suggestion you may have. We're open to all feedback and we'd very much appreciate it. If you wish not to test the update, the old colors will remain available by default.
