Welcome to the second Color Connect Playtest! This playtest will run from April 4th to April 18th.
v0.3.1 brings a lot of new stuff, including the new Challenge Mode! In Challenge Mode, your goal is to get the highest possible score in 2:30 minutes. And scores aren't just for you to see anymore, as we've added leaderboards! If you're good enough and get into the top 10, your name will be right there for everyone to see on the main menu! Alongside that, we've revamped the UI for the Main Menu and Mode Select screen and (finally) added display settings.
Here's the latest changes:
New
Added 15 new achievements
Added Challenge Mode
Added total score counter
Please note: Any amount of scores obtained in the previous Playtest will not count towards this score.
Leaderboards now display on the main menu
Display mode and resolution settings
Added Pause Menu
Changed
Improved score/number formatting
Changed positioning and look of UI elements
The new UI isn't perfect yet, please submit any and all feedback in the comments or through our email.
Changed backend handling of score display on main menu
Added descriptions for every mode in Mode Select
Added descriptions for every option on the Main Menu
Players that have been game banned or VAC banned can no longer participate in leaderboards.
Players found to be manipulating their scores through unpatched exploits, bugs or any other forms of cheating will receive a permanent leaderboard/game ban. If you believe you have been falsely banned, please contact us.
Please note that with this update and with the start of this Playtest, we've reset all scores and all leaderboards. Future updates will not reset your scores as we have changed the way scores are saved. Adding on, your high scores and total score from the Playtest will not transfer to the main game upon release.
