After another heavy development sprint we land on 1.0.0
CAMPAIGN
- Reiterated almost all enemy units and added some new ones.
- Almost all special levels have been looked over and polished.
- The gambling vendor got a big update and is now easier and more intuitive to use, while blacksmith now only handles your slot upgrades.
- You can no longer see any edges of the map.
- Map generation has been made slightly more random with branches that can connect to other branches.
- Helios battle in act 3 is now functional and includes the end cinematic for a total of four cinematics.
- Added some more items to the campaign and made changes to existing ones, among the added ones are a new core that you can get early on.
- Lots of smaller graphical improvements and quality of life changes.
GENERAL
- Optimized a lot of textures to increase performance and lower end systems.
BUG FIXES
- Finally fixed a bug that allowed you to skip encounters by moving after picking attack from the fight dialog.
- Dialogs now properly works when using space and right clicking without selecting a dialog option during multiple choices.