This update focuses on weapon reliability, enemy behavior, save stability, and several bugs that could affect gameplay during longer sessions.
Weapons
Orbital Strike now correctly scales with its damage upgrades.
Fixed a bug that could cause weapons to fire multiple times per second after swapping or activating them.
Fixed an issue where the Shotgun could behave incorrectly when firing a single pellet.
Fixed the Flame Circle cooldown icon flickering when hitting multiple enemies.
Enemies
Fixed enemies occasionally freezing or refusing to attack after being reused, including Hammerhead, Lantern Fish, and the Octopus boss.
The Octopus boss now reliably resumes its attack patterns during every encounter.
Fixed rare crashes and performance hitches caused by projectiles striking certain targets.
Player & Stability
Fixed a bug where dying could repeatedly trigger the defeat screen and leave the player in a broken state.
Fixed audio errors that could occur when returning to the Main Menu.
Save & Settings
Boat unlocks now save immediately, preventing purchased boats from being lost if the game closes unexpectedly.
Audio and camera shake settings now save reliably.
Thanks for playing and for continuing to report issues and feedback.
