We've taken the decision to not deploy today as the patch did not get through Quality Assurance right now and it's not just a map. We're doing a lot of big changes as usual, more performance improvements and of course iterating on current features.
While this might seem like bad news, it isn't. We err on the side of caution and don't patch on Fridays or weekends due to obvious reasons, we want the game running smoothly during that time.
Sure, we have on occasion broken our own rules and gone turbo where we patched on a Friday. This time, we aren't because when we calculated the risk factors of this one compared to others, it was somewhere between "might work" and "if not we work all weekend". And I want my people rested, this is not a slave shop.
It's for the greater good of mankind that we decided this and the patch simply gets more polish. That and you won't feel like you want to tear our heads of over the weekend with everything broken.
Hope you all have a good weekend and our apologies, we really really were looking forward to hear your feedback and direction on our latest badass grimdark map. Maybe we can add more bad assess to the map while we fix the bugs in code.
Since you know, it's never a good idea to have artists fix code. Or coders make art. I judge.
I would suggest you tune into Twitch tomorrow Friday at 2PM EST though, we'll show the map there. In between the client crashes.
Nathan
