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Bugspray of April 26th

Hello guys!

While some new content is bound to arrive shortly, some extra fixing has been occurring on the backstage, and today a patch was pushed with those.

That includes:

- Various stability fixes.
- Performance during engine failures: Now the game will put a cap on how often, and how many errors can be logged to a file. This prevents a single error to be logged too often, causing the game to lag due to high disk usage.

Stay tuned for new content, first batch coming next week. There is a long way to go.

Happy surviving!

- Pablo Neirotti