Hello guys!
While some new content is bound to arrive shortly, some extra fixing has been occurring on the backstage, and today a patch was pushed with those.
That includes:
- Various stability fixes.
- Performance during engine failures: Now the game will put a cap on how often, and how many errors can be logged to a file. This prevents a single error to be logged too often, causing the game to lag due to high disk usage.
Stay tuned for new content, first batch coming next week. There is a long way to go.
Happy surviving!
- Pablo Neirotti