I've released several small updates/changes since release, so here is a list of all of them. ː2016popsicleː
Changed the way transporting boxes through short doors work. They will now be thrown, rather than dropped in front of you, making the action not look clunky or like an exploit. This only occurs when a ceiling is blocking you when picking up a box.
Fixed "How Unprofessional" achievement being awarded for talking to Austin in level 2 even if you didn't ignore him in level 1
Split the options menu into 2 pages
Added faster text options on page 2
Made the X key a jump button
I'm wondering if I should release a walkthrough. I wouldn't be surprised if the few people playing have gotten stuck, or even given up! I know I'm not good at puzzles games myself. Being the game is not going to be popular, it may take a while for someone else to make one, if ever. No one's even beaten the game yet!
And I know no one has since I can tell 40% of players have only launched the game to run their achievement unlocker programs. It's a little disheartening since it does require skill to get a lot of them. Kind of lessens the accomplishment for those that actually play.... ːchicken_side_eyeː
