Pushing out a small patch since I made these changes and didn't wanted them to be pushed in December, so here they are. Ain't much but.
- The suspension bridges' ropes now have a collision; this was long overdue but I had troubles figuring out why they were lacking collision in the first place
- Changed the wording of one Echo from "grab on" to "jump on"
- Improved/updated the visual of more things within the Pyramid
- Fixed a level loader loading the wrong level
- Added anti-softlock measures in the Pyramid
- Added VFX to some stone stuff moving
- Removed a platforming shortcut skipping the desert area
- Doing the wrong steps in a puzzle will not work anymore, requiring no mistakes
- New loading screen messages
- Minor environmental changes
Cheers, and be safe!
