- Splitshot ring damage reduction 20% -> 40% (nerf)
- Blue souls spawn reduced slightly
- Increased the coin reward for higher difficulties
- Homing ring nerfed again
- Fixed a bunch of fire VFX when enemies are on fire
- More minimap fixes
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
- Splitshot ring damage reduction 20% -> 40% (nerf)
- Blue souls spawn reduced slightly
- Increased the coin reward for higher difficulties
- Homing ring nerfed again
- Fixed a bunch of fire VFX when enemies are on fire
- More minimap fixes