We've rolled out a new update focused on improving the cleaning system, refining economy behavior, and polishing several visual systems.
🧹 Cleaning System
• Added a cleaner employee (available in single player and 2-player co-op)
• Trash spawning is now directly tied to customers entering your businesses
• Random trash spawning has been completely removed
💰 Economy
• Windshield washer fluid shelf/storage capacities updated and supply-demand balance adjusted
• Fuel supply-demand behavior adjusted
• Fixed edge cases where selling fuel would not increase the market average price
🎨 Visuals
• Fixed product images on boxes flashing during lightning storms (Thunder Labels)
• Rain puddles on asphalt now grow progressively over time
❤️ Thanks for all your feedback and support. We'll continue improving systems and polishing the overall experience with future updates.
- Rest Area Simulator Team
