Another milestone update! The level themes in the game are mostly complete! For the most part, not a whole lot was added in this update as it was mostly focused on cleanup, here are the patch notes!
Additions
- Cleaned up the level themes again!
- New Special Guard - Riot Cop - Very slow aiming and movement, high health, move very slow while taking enemy hostage. (Old riot cop is now called Tank Guard)
- The museum levelset can now be played in coop.
Bug Fixes
- Fixed a visual issue in coop where it looked like taking damage reverted all your health to blood damage.
- Fixed the treasure map. Previously only worked in industrial.
- Fixed a crash caused by footprints.
- Fixed a crash caused by addons.
- Fixed a couple crashes in coop caused by lagging and dieing.
- Glass blocks (in all themes) can now be broken in coop.
- Added some missing bullet collision effects to coop.
- Fixed some invisible blocks.
- Fixed an unavoidable crash related to getting the museum level theme in career mode.
- Fixed a crash caused by the quarterback helmet.
Balance
- Close-Combat enemies now sprint instead of healing on hit.
Next I'll be focusing on modding stuff, as I'd like to get that finished next.
Enjoy!