Changelog
UI Enhancements: Improved the clarity of resource requirements in the building menu to show exact totals.
Gameplay Balancing: Adjusted the colonist arrival rate to ensure a smoother population growth experience.
Visual Polish: Fixed rendering issues on several key buildings (Corp Building, Houses, Mining Facilities, and the Capital Tower) to ensure they appear correctly in all environments.
General Stability: Various under-the-hood improvements to ensure better game performance and stability.
New Features & Improvements
AI Optimization: Significantly improved the efficiency of AI decision-making for buildings and production modules, ensuring smoother gameplay and better resource management.
Building & Production Balancing: Adjusted resource requirements and production performance to provide a more balanced and rewarding experience.
UI Enhancements: Added better tracking for resource requirements in the building interface, making it easier to see what your projects need at a glance.
Trade System: Optimized trade logic to be more robust, ensuring your automated systems handle market fluctuations and wallet checks more effectively.
Terraformer Updates: Improved terraforming logic for more reliable resource handling and state transitions.
Bug Fixes
Resolved various minor issues in AI behavior and UI rendering to ensure a more stable game world.
