Weekly Changelog: v0.109
Shelter Upgrades
Thanks for all the amazing feedback you've shared in the past few months. Around 80% of your suggestions and feature requests have already been implemented in-game!
One suggestion that came up a lot was to have more flexibility in the shelter upgrade system. I worked hard on this over the last two weeks, and the first iteration is now ready!
You can now:
-Access the new Build Menu with all your known shelter upgrades
-Place shelter upgrades wherever you want on the island (underwater upgrades coming later!)
-Build multiple versions of the same upgrade
-Build upgrades in a larger region
-Rotate upgrades freely before placing them
-Unlock building blueprints as you progress through the game
-Deconstruct upgrades and recover most of the materials
This upgraded system opens the door to upcoming features:
-Move built upgrades around
-Build underwater
-Add cosmetic upgrades such as torches, plants, etc.
-And more!
Many more shelter related features will be ready before the Early Access launch!
Here are a few additional demo updates that were added to the latest demo build:
-Updated the crafting station model
-Improved the level design on the two starting islands
-Improved the terrain design at the top of the larger island
-Improved the campfire smoke so it rises properly regardless of the campfire angle
-Added a new screenshot to the game's Steam page
-Improved the tutorial with fewer quests and less text to give more space to the gameplay
-Bug fix: Adjusted two UI text elements that overlapped a bit on some resolutions
Thanks again for your interest in the game!
