Hey all! This is a test of the demo build so you won't find the release notes in game in the usual spot. But here they are:
Main Additions
There are now a group of unlocks separated from Clairvoyance level and thusly available from the start of the game.
Updated some memories’ unlock conditions and added new unlock conditions to others.
Updated Clairvoyance and unlock visuals.
Added art to the visions tab in the Dream Journal.
Full Italian translation.
Other Changes
Reverted controller aiming in Flock and Mirage to 360 degree movement instead of 8 directional.
New SFX added to UI and in-game.
Draco Constellation now only lasts for one round.
Photograph and Magnet are now unlockable memories.
Improved visuals on Constellation round number.
Improved accuracy of hitboxes for Depths enemies.
Increased size of exploding enemy on Mirage.
Improved movement pattern of winged enemy on Mirage.
Improved sand texture on undiscovered memories.
Bug Fixes
Fixed issue where Drill and M-80 memories damaged player on Voyager.
Fixed issue where Jar of Teeth memory did not properly remove a player heart.
Fixed issue that allowed teleportation to be activated by right joystick in Voyager.
Fixed issue that prevented ravenous bumper to be ignored by ghost shots.
Fixed issue that caused Wisp bumpers to slow down shots via false friction.
Fixed issue that made Depths levels unresponsive if a memory unlock happened while growing a shot.
Fixed issue that caused an unskippable black screen if spacebar was spammed after starting a run.
