My goal with this update was to speed up the gameplay, improve the overall balance, and finally give Dad a real objective instead of relying on the old morale system. I hope these changes make every match feel more exciting and competitive.
⚖️ Gameplay Rebalance
Rebalanced gameplay to make both sides more competitive.
Dad now wins by surviving until the timer runs out.
Family no longer relies on the old morale system.
Increased injury received by Family members.
Reduced Dad's sleepiness gain.
Reduced the number of potion ingredients available near the Family's base.
🧊 Fridge Changes
Faster fridge unscrewing minigame.
Increased fridge carrying speed.
Family now has a limited number of yogurts.
Delivering stolen fridges to the base rewards the Family with additional yogurts.
🎨 Visual Improvements
Improved graphics.
Improved overall brightness and visibility.
⚙️ Optimization
Performance optimizations and general improvements.
Thank you to everyone who took the time to play the game and share your feedback. Your comments have been incredibly helpful and directly influenced many of the changes in this update. I really appreciate all the support!
