NEW CONTENT
- Added two new extraction points.
- Added a new large-caliber revolver.
- Added a new elite enemy called the Bomber, which appears on Hazard difficulty and above.
- Added a new enemy that patrols the corridors.
GAMEPLAY
- Ventilation passages now have numbers, making it easier to navigate between them.
- Pressing Escape now closes the inventory.
- Improved random events, making them much easier to locate.
- Adjusted monster balance.
- Added several minor gameplay improvements.
ACCESSIBILITY
- Added a new Accessibility category to the Gameplay settings.
- Added an option to disable camera shake caused by gunfire.
- Added an option to disable muzzle flashes.
ANIMATIONS
- Updated the weapon inspection animation.
- Updated the weapon reload animation.
- Updated the grenade throw animation.
USER INTERFACE
- Reworked the character stats interface.
FIXES
- Fixed an issue where ventilation passages did not always connect to a matching passage.
- Fixed an issue where ventilation passages could spawn inside the environment.
- Fixed the cause of invisible inventory slots.
If you are currently experiencing invisible inventory slots, place all your equipment in the stash and die during a raid.
- Fixed various minor bugs.
STABILITY AND VISUALS
- Improved multiplayer stability.
- Slightly increased the lighting in the hub
