Gameplay
- Added vents to corridors, allowing players to move around the location more quickly.
- Rebalanced rewards for some quests.
Combat
- Fixed an issue where the weapon muzzle could clip through monsters at close range, causing bullets to spawn behind them and deal no damage.
- Fixed an issue where stunning a monster during its attack could cause it to stop attacking completely.
Items & Vendors
- Added more starting items to vendors.
- Slightly adjusted the balance of headlamps. They are now a bit brighter.
Multiplayer
- Fixed an issue where the laser sight did not work correctly for clients.
Quests
- Fixed a crash related to the quest that requires finding notes.
Settings & Controls
- Fixed an issue where the flashlight key binding could reset after restarting the game.
