Numerous optimization changes.
Fixed non-functional item-dropping on Temple.
Fixed Corpses vanishing mid-combat.
Fixed knife stab being able to be rapidly performed multiple times while switching weapons.
Reduced the size of the interaction collision box for weapons, as they were often large enough to obstruct nearby items.
Fixed incorrect shading of certain enemy types' models.
Reduced the player count's impact on weapon drop chance.
- News and updates
- Bloodlit
- Pre-release build 2.1.5 changelog
Source: Steam Community (opens in a new tab)
