[img=http://gremlinsinc.com/forum/uploads/monthly_2016_02/announcement_7K.jpg.0d95c5ee70d87f49aa5c572d7b7fc741.jpg]
In what became a tradition, we're happy to report that the game has sailed past 7.000 copies sold on Steam – on the same day when we rolled out the (almost complete) localization for 5 additional languages, bringing the total number of languages supported to 11. Since a few discussions on the (RU) forums this week were about the percentage of players from this and that region, we're happy to share some data here:
Last 24 hours
Regions from which the game was bought in the last 24 hours, by copies, descending:
- USA
- Russia
- China
- France
- UK
- Germany
- Canada
- Australia
- Ukraine
- Belarus
- Japan
- Norway
- Italy
- Sweden
- Spain
- Austria
- Czech Republic
- Hungary
4 months since release in Early Access
Top 10 regions from which the game was bought, by copies, descending:
- 30% Russia
- 20% USA
- 08% France
- 06% Germany
- 05% UK
- 03% Canada
- 03% Spain
- 03% Ukraine
- 02% Australia
- 01% Japan
Top 10 regions from which the game was bought, by revenue, descending:
- 30% USA
- 15% Russia
- 11% France
- 08% Germany
- 07% UK
- 03% Canada
- 03% Spain
- 03% Australia
- 02% Ukraine
- 01% Japan
Takeaway
We expect to see a higher share of sales in North and South Americas after we move into full release + due to the fact that we now have the Portuguese-Brazilian localisation. We also expect the share of the Asian sales to grow, as the game now supports Japanese and Chinese (Simplified) localisations. This should balance the peak player numbers at certain hours, and add more flavour to the tournaments where we'll see some very skilled players joining from these regions. As to the general sales number, we're at ~30K copies wishlisted, so hopefully we'll double the player base shortly after the full release.
PS On the photo illustrating this announcement: fragment of the board prototype of Gremlins, Inc. that we used to test the game back in 2013.
