Captains,
The standalone tutorial has been removed and replaced with a new tutorial that is fully integrated into the normal run.
The new tutorial will lead directly into a regular run, and the run will unlocks cards and calculate your score just like any other run.
We’ve also added and improved several tutorial sections that were previously missing. Mechanics that weren’t covered before have now been incorporated into the new tutorial, and we’ve also streamlined the overall experience to help you get through the tutorial and into the real adventure faster.
We’re currently participating in the Steam China Showcase 2026, and we hope the improved Demo experience won’t disappoint!
All Recent Updates
Version 0.3.3
Fixed a crash caused by Scatter failing.
Fixed an issue where Relics from the previous run could remain when starting a new run.
Added safeguards to ensure Events, Battles, and Relics are never selected beyond their available pools.
Version 0.3.4
Fixed an issue where using the Draw Pile skill Swap Position could cause locked attacks to become invalid.
Fixed an issue where the Griffin Boss's Head Lock could fail.
Fixed an issue where right-clicking in the Shop could trigger a purchase.
Adjusted the animation trigger logic for Flurry Of Blows, significantly reducing animation processing time.
Fixed the values for Inch Impact+A.
Version 0.3.5
Added resolution settings and Windowed Mode.
Adjusted Gather Storm: if its target is lost, the remaining cards will fail to be absorbed and remain on the ground.
Fixed an issue where Bloodied Valor did not stack.
Fixed an issue where Feral Sweep+A failed to apply Internal Injury.
Fixed a calculation error with Endless Pursuit.
Fixed an issue where the Griffin Boss would fail to absorb scattered cards when overlapping with them.
Version 0.3.6
Soul Dragger no longer exhausts itself after use.
Updated the description of Golden Shell to apply to any unit.
Corrected the icons and detailed descriptions of several cards.
Fixed an issue where Tempest Fist+B, PhantomPush+B, and Thousand Fists+B did not apply Knockback.
Fixed an issue where incorrect left and right upgrade buttons could appear when upgrading cards at the Workshop.
Fixed an issue where deleted cards could reappear while scrolling the mouse wheel in the Church.
Removed the upgrade option for Lotus Bloom+B.
The Codex can now be set to hide Basic Cards.
Version 0.3.7
Fixed an issue where monster attacks landing outside the board would fail to resolve their effects.
Fixed an issue with card icon display.
Fixed a freeze caused by Falling Edge.
Version 0.3.8
Fixed an issue where the upgraded version of Inch Impact lost its attack range restriction.
Fixed the icon for Sealing Edge.
Fixed an issue where the upgraded version of Requiem did not receive its additional damage bonus.
ReturningFang now exhausts itself after use.
Version 0.3.9
Significantly improved the quality of the English localization.
Fixed an issue where Root was not displayed correctly in all supported languages.
Fixed an issue where the 0-cost Pierce effect granted by the Unsheathed Buff could persist into the next battle.
Fixed an issue where the Shop could incorrectly display insufficient currency when refreshing.
Fixed an issue where an extra space could appear in English keyword explanations when a keyword was placed directly next to punctuation.
Version 0.3.10
Improved the description of the Score panel.
Increased the size of the text box on the Reward panel so it can properly display larger Crystal amounts.
Improved descriptions related to Scatter caused by different card effects.
Fixed an issue where values could remain on the small icons at the bottom of cards.
Fixed an issue that could occur when exiting the tutorial midway.
Fixed inconsistent fonts in Windowed Mode.
Fixed an issue where the map could still appear in the background layer when entering an Event room.
Fixed an issue with rock display.
Added a Buff icon for the Nightmare Form card.
Localization
We have decided to temporarily disable the Japanese and Korean localizations while we continue improving them. These language options will be made available again once their quality has been brought up to standard.
Thank you for reading all the way to the end!
We'd love for you to try our Demo and share your valuable feedback with us!
