- Suitcase in trash area, when cancelled on pick-up, locks nested items as wrongly placed - fixed;
- Items trashed while in a closed container (suitcase/storage box) don't progress tasks - fixed;
- Finish level button and non-trashable objects in trash area - reworked;
- BounceObjectsOnTop() fix finally successful (books Room02 bug);
- Clients' buttons (and dialogues) blocked when current InteractionState != InteractionState.Idle;
- Finish Level button blocked when current InteractionState != InteractionState.Idle;
- Trash area: trash can default collider added;
- IsRestartAvailable determined on loading (fixed Lena's room free roam restart available);
- Room03: TV restart issue fixed;
- Visual dusting small value tweak (maxPaintDistance: 10 > 5);
- Room03 - added collisions to block putting objects behind cupboard and underneath couch;
- Room03: second icetray;
- other small postfeedback fixes;
- Audio new SFXs implementation - batch 1 finished;
- Back to the Lena's room "time prograssion" event - implemented + FlowerGift handled;
- Saving animation implemented + save state cooldown (for quests auto-save);
- Ctrl / Shift + mouse wheel for zooming when moving object (zoom override);
- Visual dusting: new textures + prefabs mod; Room 03, 02, adjusted to new textures; + new textures; Stronger dusting texture;
- News and updates
- Clean Start Playtest
- 0.582.P (0.582.P.L, 0.582.P.M)
Source: Steam Community (opens in a new tab)
