To all Salvagers, the playable demo for White Hunt is officially live!
Content featured in this build is still limited, yet we opted for an open early demo playtest to gather widespread feedback and refine our game development.
↓ We’ve rolled out targeted tweaks exclusively for this demo, detailed below ↓
Weapon Changes
- Adjustment: Default keybind for Technique Weapon Slide changed to Keyboard C / Mouse Forward Side Button / Controller LT
- Buff: Dodges no longer interrupt HP regeneration
Oasis Creature Adjustments
- Adjustment: Total HP of the Ancient Treant (Elite Variant) for its associated quest reduced
- Adjustment: Revised initial spawn position of the quest-related Treant
- Bug Fix: Resolved lingering smoke VFX leftover after Treant gets staggered mid-sprint
Miscellaneous Fixes
- Fixed: Player icon fails to render on minimap during solo quests
- Fixed: Status indicator bars incorrectly appearing on the main menu screen
- Fixed: Looping error with forest background music
We sincerely hope our debut demo earns your approval!
Add White Hunt to your Steam Wishlist — your support means everything to us!
