GAMEPLAY
+ Pouncing is now a charge up attack, giving more control over jump distance
+ Pouncing on a dinosaur adds an initial stun amount based on charge up
+ Pouncers now add Stun over time while clung to a dinosaur, knocking them over once full
+ Dismounting from a clung onto state, or knocking a dinosaur over while clinging, both now result in your Pouncers landing on its feet instead of being knocked over as well
+ Improved placement and rotation of clinging dinosaurs
+ Increased target lock on radius to make it easier
BUG FIXES
+ Fixed conflicting code that was resulting in animal diverting their aim when attacking, all dinosaur attacks should be much more accurate
UI
+ Fixed typo in T. Rex description
AI
+ Animals will no longer chase indefinitely before attacking, after a period of time they will divert their movement
+ Improved behavior of dinosaurs with clingers attached
