- Changed Paradoximus quests' rewards
- User soldiers can have multiple Random Modifier modifiers.
- Double Cloner (with Random Modifier) should now work.
- Fixed a level not showing properly at the normal maximum level in the infinite world.
- Limited the maximum number of milestones in the world.
- Changed Permanent Perk and Universal Perk coloring.
- "Restart" is changed to "new journey" in many labels
- Added explanation to permanent perks - view that some perks need to be assigned.
- Added explanation to quest - view that some features become active only in future worlds.
- NOTE: Due to saving changes, the board in old saves doesn't work until some changes have been made to the board to trigger the recalculation of the board.
- Soldier offence perks are not % instead of flat.
- Soldier offence modifiers are not flat instead of %.
- Dependant World now has a tooltip over the mining button when missing resources to execute.
- 2x money quests with the same scaling
- Moved the first eater world to 8
- World Resistance now has half of the effect, and diminishing returns start at 50% instead of 100%.
- Fixed a bug where you could pause during Eater frenzy
- Removed World Resistance perk when playing with paradoximus disabled.
- First world doesn't have a number tile milestone
- First and second worlds don't have perk tile milestone
- Added persist to the Permanent Perks tab
- Perk tile crafting now requires world perks as an additional cost.
- Permanent Perk crafting now requires world perks as an additional cost.
- Soldier Tokens, Letters and Fragments are not lost in a restart.
- Added auto combat switcher (Switching happens when the maximum number of random perks is obtained from the battle target).
- Full UI rework
