Welcome to the August news update of the Shoot 'Em Up Kit. It has been a while since our last update and we apologise for this.
We've been hard at work on a new graphics engine to use more modern visual effects and gain huge performance benefits in 3D games. This has been going very well and we are in the last stages of this feature at the moment.
We also welcome Matt to the team. Matt has been replacing the rotation systems to fix some bugs and allow full Six degrees of freedom rotation for cockpit based flight.
We're also upgrading the version of PhysX used within the Shoot 'Em Up Kit to improve collisions and physics simulations.

We've updated the Tall Studios and Shoot 'Em Up Kit websites. The Shoot 'Em Up Kit website is now home for the Wiki and tutorials.
We have also been quietly releasing updates to the Shoot 'Em Up Kit which contain bug fixes and optimisations, and we will continue to do this over the next few weeks until the new engine is available.
Once the new engine is ready we can release some new features including UI updates, a more modular and flexible event system, and model building from components.

Thank you for your patience as we put together this major update and we look forward to sharing some exciting new features with you very soon.