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Shoot 'Em Up Kit - April Update

Hello and thank you for checking out our April update for the Shoot ‘Em Up Kit.

Shoot ‘Em Up Kit version 2.0.20

We’re pleased to announce that version 2.0.20 of the Shoot ‘Em Up Kit has been released. This is mostly a bug fix update but also contains some useful performance improvements and improved collision detection.

The changelist is as follows:

Version 2.0.20

  • Improved project load times.
  • Improved game logging in debug mode.
  • Fixed an issue with the score not working correctly if testing level 2 or greater.
  • Fixed a problem with billboard sprites not facing the camera.
  • Lights can be attached to tags.
  • Fixed some problems with formating on the Action tab.
  • Items can bounce off shields.
  • The particle collision group now saves correctly.
  • HUD can now show properties for all players.
  • The movement definition can be reset.
  • Fixed some problems with assets appearing in the wrong level.
  • NPC Generators are correctly duplicated when copying a map.
  • Fixed a problem where lights could affect other levels.
  • Many small fixes and improvements.

Multiplatform

The Shoot 'Em Up Kit is working well on our new multiplatform engine. The physics system is now integrated into the engine and all the sample projects and templates are working correctly. The new engine will allow significant performance and stability improvements on the PC; and will also pave the way for exporting games onto other devices and platforms.

Model Builder

Work is well underway on a new feature that will allow assets to be built from components. This makes it easy to create custom models in a range of styles. All of this is done from within the Entity Editor and so your new models are ready to be dropped in-game.

Discord Server

The Shoot 'Em Up Kit Discord server is a great place for questions, suggestions or to meet with other members of the community. You can join us here.

Many thanks,
The Tall Studios team