Hello everyone, now that the game is about to launch, it’s with great pleasure that we announce the game has reached version 1.0.
From now on, the game will receive 5 major updates after release. My intention is to update it every 1 or 2 months.
That said, the game has now been updated from the last version to the current one, and here are the following changes:
Basic Updates:
Graphic upgrade once again...
The health of second-group enemies (after the first boss) has been adjusted. They used to have extremely high HP, which made the difficulty increase too quickly.
The game now features 3 bosses.
Beach Mode now offers 8 more cards to choose from — one at stage 6 and another at stage 11. This change was made due to the game’s high difficulty.
3 new enemy types after the second boss.
Regular shots now have a more impactful appearance.
Quadra-shot bullets have a refreshed animation for a more pleasant contagion effect.
Bug Fixes:
Players with the early access version experienced achievement bugs that triggered just by opening the game — this has been fixed.
After dying to the first boss, hint messages would appear but were covered by the game over screen, preventing them from being read — fixed as well.
Some cards didn’t affect certain enemies; however, there might still be some I haven’t noticed. If you find one, don’t hesitate to report it — I’ll make sure to fix it as soon as possible.
New Practical Options:
Before, it was only possible to exit the game by pressing Alt+F4. Now, the main menu includes a “Quit Game” button for convenience.
