- Adjusted Penny 2DD so it can be buffered out of 2D on hit properly
- Fixed a bug where in Training Mode, random stage select does not properly get turned off properly.
- Adjusted collision and knockback on Honey Enza 2C
- Renamed Penny color 16 (I don’t think the old name made any sense, I think I was trying to make an ant pun or something?????)
- Fixed a bug with buffer that allowed standing moves like dash and grab to be done out of double jump
- Fixed a bug that caused burst to be full cost during blockstun (instead of costing half)
- Adjusted the ground IPS
- Added text “Demo” to the version number on the main menu if in the demo
- News and updates
- Blueblood Arena
- Hotfix/Patch 0.2.11
Source: Steam Community (opens in a new tab)
