Titan Core Patch 1.2 Notes
Content Updates & Renaming
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[]The “Ghost Arms” race has been renamed to Skra.
[]Ghost Arm 2 → Skra Tide Singer (new artwork added)
[]Ghost Arm 3 → Cryo Puncher (new artwork added)
[]Ghost Arm 4 → Vult, the First Awakened (new artwork added)
[]Space Demons have been renamed to Void-Kyth.
[]New opposing faction Sol-Kyth has been added. Some units have been reassigned.
- Added new race: Terran
Art & Unit Updates
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[]Updated artwork for:
- Ambassador Lyra
- Taste of the Void now has a player visual effect
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[]Admiral Taryn
[]Gaoran
[]Lord Ixus
[]Renamed and updated units:
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[]Goran Shaft → Gao’Ru Pole
[]Emperor Kraggon → Emperor Tharok
[]Vanguardian 5 → Union Commander
[]Healer 5 → Sol-Kyth Protector
[]Man Eater → Void-Kyth Devourer
[]Armor Mech 2 → Lopez, The Heavy
[]Psy Guy → Sol-Kyth
[]Psy Might → Sol-Kyth Might
[]Psy Light → Sol-Kyth Light
[]Zarok → Zarok, The Immortal
[]Armored Commander → Zai Bar Prime
[]Trap Master → Gao'Ru Trapper
[]General Korath → Korath, The Betrayer
[]FF Giver → Nova Turtle (now Sol-Kyth)
[]Ghost Arm unit → Doctor Evaw-Kcohs (now Vavlo)
[]Quack Doctor → Evaw-Kcohs Assistant
[]Updated all Class Emblems
Removals & Additions
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[]Unleash Guy removed (pending future support)
[]Metal Titan removed (replaced by Cyber Raptor overlap)
[]Added new GW Legendary: Proto-Zaur 01
[]Power Bank removed due to low gameplay impact
Gameplay Changes
- Added 6 premade decks per class, available at game start
[]Psychic Damage Changes:
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[]No longer ignores Armor or Force Field
- No longer benefits from battle skills (Deadly, Leech, Overwhelm, etc.)
- Added rarity filter in Deck Editor
[]New Keyword: Stealth
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[]Cannot be directly targeted by enemies
- Effect is removed after attacking
Evolve System Rework
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[]Green
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[]Level 0: Frontline, Rush, Stealth, +2/+2, +1/+1 bonus
[]Level 4: Regen 2, Swipe
[]Level 6: Deadly, Tenacity
[]Red
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[]Level 2: Charge
[]Blue
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[]Level 2: +1 Psychic Damage
[]Yellow
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[]Level 2: Release – Summon two Vanguard Troopers
[]Purple
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[]Level 2: Leech
[]White
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[]Level 2: +1 Max Power
Balance Changes
Structures
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[]Power Plant: Health reduced from 4 → 1
[]Factory: Health reduced from 5 → 4
Card Changes
- Eject!: Now returns a unit with its stats reset
Engineer Emblem
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[]Level 4 White: Gain 2 Armor at the start of your turn (replaces +1 Max Power at Level 3)
[]Level 8 White: +2 Max Power (replaces +1 at Level 6)
Unit Balance Updates
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[]Sol-Kyth Protector: Requirement Level 3 → Level 5 (Yellow)
[]Void-Kyth Devourer: Cost 4 → 5, Level 1 → 4 (Purple)
[]Taste of the Void: Level 4 → 5
[]Emperor Tharok: Stats 0/8 → 6/6, Cost set to 8
[]Lopez, The Heavy: Now classified as Machine Terran
[]Sol-Kyth Might: Damage 2 → 3, Cost 0 → 1
[]Sol-Kyth Light: Heal 4 → 3, Cost 0 → 1
[]Zarok, The Immortal: Gains Backline
[]Bio-Metal Engineer: Stats 2/3 → 4/4
[]Cyber Raptor: Cost set to 3, Deploy now "Evolve and upgrade"
- Telios 3: Stats 2/2 → 3/3, Cost 3 → 4
[]Doctor Evaw-Kcohs
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[]Cost 6 → 4
[]Stats 3/6 → 0/4
[]Gains Backline
[]Ability reworked:
- New: Deal 1 or evolve a friendly unit by that much.
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[]Old: Deal 6 or grant +3/+3
- Gao'Ru Trapper: Gains Stealth
