This patch improves performance and fixes a few issues:
🔧 Updated core libraries and dependencies for improved compatibility, stability, and long-term reliability.
⚡ Faster loading: Startup and level transitions are now smoother, with effects prepared more efficiently (improved object pooling)
🎮 Improved performance: Wall impact effects and level geometry are now reused instead of rebuilt, reducing stutter during more intense periods (improved object pooling)
💥 Fixed bug where explosion effects could continue playing at the wrong speed after leaving certain levels
Thanks for playing!