Biomes
In our game, the enemy can pull you into their reality (biome) — a twisted version of the battlefield. Each mission has its own distinct theme, like a confrontation with King Paimon… or Andras.
Day phase
Standard mission structure: move with your squad, clear buildings, complete objectives.
Focus on positioning, cover, and tactical movement.
It’s a military op — clean and direct.
Night phase
Same map
Enemies shift
Terrain mutates. Tactical challenge: unstable ground, unpredictable threats, altered mission flow.
Sometimes, you're pulled into their version of the battlefield — twisted, hostile, wrong.
Survival becomes the only goal.
Day is the mission. Night is the test.


David & Lukas