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Biomes & Day/Night cycles

Biomes

In our game, the enemy can pull you into their reality (biome) — a twisted version of the battlefield. Each mission has its own distinct theme, like a confrontation with King Paimon… or Andras.

Day phase

Standard mission structure: move with your squad, clear buildings, complete objectives.

Focus on positioning, cover, and tactical movement.

It’s a military op — clean and direct.

Night phase

Same map

Enemies shift

Terrain mutates. Tactical challenge: unstable ground, unpredictable threats, altered mission flow.

Sometimes, you're pulled into their version of the battlefield — twisted, hostile, wrong.

Survival becomes the only goal.

Day is the mission. Night is the test.

David & Lukas