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v1.0.1 - Return of score leaderboards

Lot's of little fixes in this patch - we've addressed all of the bug reports you guys have submitted as well as a few other bits of polish.

Full patch notes:

  • Score leaderboards are back! You need to at least make bronze time for your score to count
  • Cleared score leaderboards
  • Updated Unity to fix Linux build fullscreen bug
  • Removed DX9 support, if for some reason this breaks your game please contact us
  • Fixed some inaccuracies in medal calculations
  • Removed requirement of beating the last level in a sector to unlock the next one - as long as you have enough medals the next sector will unlock
  • Added line to first-time popup and help page saying you don’t need to collect all the shards per level
  • Added line to first-time popup and help page saying you need at least a bronze medal time to qualify for the additional score medal
  • Solidified first-time popup so you can’t navigate around without closing it
  • Changed default selected hub to be Forest
  • Fixed ghost toggle not working
  • Fixed default UI mode setting not working
  • Shard count in level data is now updating correctly
  • Fixed Next Level/Main Menu buttons disabling when you get the error message about not having enough medals to go to the next level
  • Dialog boxes now support controller
  • Fixed missing translation on in-game leaderboards