Balance
Ducklings can be unlocked earlier in a run.
Player character can now move while doing special.
Duck and duckling recipe and item pools are redesigned.
Multiple secondary weapon effects are made less effective.
Bosses move faster.
Leveling up takes more XP.
Level up bonuses are made less effective.
Mortar bullets and stomp weapons now widen their area of effect depending on the player's Range Multiplier.
Quality of Life
Add weapon effects in stats displays so you know what secondary effects a weapon has.
Item displays are now scrollable.
Player icon is shown on the weapon slots of the player.
Bug Fixes
Fix multiple assets that did not have textures.
Fix stenciling out certain environmental props.
Fix crash when pressing retry while a boss is in the level.
