Hello Alchemists!
We continue to expand our world with new systems, deeper strategies, and immersive mechanics. Here’s what’s new in this update:
💬 Dialogue System
A new Dialogue System has been added!
Customers no longer just place orders — they bring their own stories.
They share their troubles, goals, and secret plans; some ask for help, others seek mischief.
With every order, the choice is yours: Will you serve good or evil?
Your relationships with good and bad customers will influence the story’s progression and faction balance.
🎯 Quest System
You can now complete quests automatically or manually.
A failure system has been added for when quest time expires.
The quest interface has been revamped; active quests update dynamically.
Quest delivery, acceptance, and rejection are now tracked.
🎒 Inventory System
A new Inventory System has been added!
Collected seeds, plants, extracts, potions, and other special items are now stored in an organized inventory.
Quest deliveries, purchases, and crafting are managed directly through the inventory.
The inventory system is integrated with quest and market mechanics.
🧭 Game World & Map
Visual and structural updates have been made to the game map.
The Potion Room has been completely redesigned; new tables, shelves, and decorative details have been added.
Players can now personalize their homes.
Purchasable furniture and decorative items are available.
Rooms can be customized with different color packages to match your style.
New decorative content continues to be designed.
⚗️ Potion Crafting
Potions no longer rely solely on herbal extracts.
Thanks to new mechanics, ingredients from various gameplay activities can now be used in potions:
Example: Fish scales, special minerals, and other collectible objects.
This makes potions more diverse and strategic than ever.
🧾 User Interface (UI)
Control lock issues in menus and interaction screens have been fixed.
When UI is closed, game controls now automatically return.
Quest and inventory interfaces are smoother and more consistent.
⚙️ General Improvements
Performance optimizations have been made.
Minor bugs have been fixed.
NPC movements and behaviors are now more natural.
🚧 Coming Soon
Fishing and hunting mechanics.
New outcomes in quest deliveries that affect faction relationships.
More story-driven customers and special quest chains.
New decoration and customization options.
New collectible items for use in potion crafting.
