v0.3.1.31390
Balancing
Most of this balancing has been done following previous feedback from the community! Thank you all for participating by sharing your feedback using the in-game feedback button.
Munster Chuck
This part is only talking about balancing change. Bugfixes can be found in the section below
Added directional arrows to indicate where incoming trains are coming from.
Static Bombs no longer leave a lingering area on the ground, but their explosions can still pull players in.
Mad bombing is now more spread.
Trains with dockers coming from the same side now arrive sooner.
Trains now resume moving sooner after all dockers have been defeated.
Munster Chuck no longer remains airborne after a platform transition.
Munster Chuck now throws cheese puddles only after dockers have arrived.
Bugfixes
Fixed an issue where adds were not spawning or were disappearing during Munster Chuck fight
Fixed the "Animal Lover" achievement not triggering properly
Fixed a bug causing trains’ hit radius to be wider than their side spikes.
Adjusted the visual effect size for AoE abilities

