v0.1.5.25921
Bugfixes
Dungeon
- Fixed bosses sometimes not resetting if all players were killed during a boss’ skill cast
- Fixed the ability to knock Golems into the void in the Ruins of Gorgon’s Hollow
- Fixed Golcanito not respawning during the Golcano fight if killed without interrupting the fire shield
- Increased Golcanitos’ explosion range
- Added a safeguard to the trains in the Cheese Station dungeon to prevent players from being knocked off while riding them
- Moved the Cheese Station loot chest to its original platform so it can still be accessed after dying
- Planned further improvements for Cheese Station
World Map
- Adjusted certain world-map spawners to make farming simpler
- Increased the spawn rate of Crimson Ram Monks
- Increased the spawn rate of Crimson Beekeepers in the Nescent sub-region
- Added several Fire Golem / Fire Spark spawners in the “Eksod” sub-region of Region 2
- Adjusted several mob groups in the “Farmer’s Syndicate” and “Empowered Coleslaw” activities
- Replaced “Agile Nepsid Runner” and “Educated Nepsid Wavemonger” with standard regional monsters
- Increased the number of “Crimson Hounds” in patrols
- Adjusted terrain and liquid areas
- Fixed minor graphical issues
- Fixed some underwater areas that had no water
Weapons
- General
- Fixed attack VFX not displaying for ranged weapons when attacking a mob in melee range
- Fixed several issues preventing some Final Combo Attacks from applying their effects
- Flame of Argol
- Fixed “Heat Emission” VFX not playing on allies affected by a Flamie
- Fixed “Flamie” Rank 2 not healing every 1 second when the player has less than 30% max HP
- Fixed incorrect text display for the “Searing Furnace” status on mobs
- Clawdius
- Fixed “Tide Rising Uppercut” passive not triggering with class skills
- Cheese Moon
- Fixed “Bloodrage Aura” effect not working if the weapon was in the arsenal
- Judgement
- Fixed “Rampage” animation looping on cast, preventing the skill from being used
- Lady Bee’s Ceremonial Stinger
- Fixed “Hive Assault” darts not dealing physical damage
- Fixed “Hive Assault” Rank 2 incorrectly increasing Dart damage
- Fixed “Stingerang” telegraph not showing the true range of the projectile
- Fixed “Stingerang” getting stuck when colliding with an obstacle
- Gorgon Ratsay’s Toothpick
- Fixed “Eruption” Rank 2 now correctly reducing the skill cooldown
- Wingsabers
- Fixed “Queen’s Decree” cooldown resetting every time a weapon skill was used
- Fixed “Queen’s Decree” status not displaying once available
- Fixed “Swarmstrike Accord” damage not displaying for allies affected by the skill
- Fixed “Swarmstrike Accord” hitting twice with projectile attacks
- Fixed “Hiveborn Blossom” recast sometimes not working
- Fixed “Hiveborn Blossom” Rank 3 damage being incorrectly increased
- Ipheion, Star Blossom
- Fixed “Natural Ascendancy” not increasing damage and healing
- Fixed “Verdant Impetus” VFX displaying incorrectly
- Thornlace
- Fixed “Floral Euphoria” damage displaying incorrectly
- Fixed the incorrect amount of “Psychoactive Petals” being generated
- Amon Ram, the Creator
- Fixed “Smite” Rank 2 dealing damage to the original target
- Fixed “Smite” Rank 3 incorrectly displaying the free “Ram Veil” cast status
- Fixed “Ram Veil” Rank 2 not dealing increased critical damage
- Radiance
- Fixed “Scorching Embers” projectiles occasionally failing to fire
Class
Mage
- Fixed “Spark Beam” mastery “Lightning Infusion” incorrectly increasing spark regeneration
- Increased spark regeneration outside of combat
Warrior
- Fixed talent “Crippling Bloodloss” not reducing damage taken
- Fixed talent “Hold the Line” incorrectly increasing and decreasing damage granted/taken
Gamepad
- Fixed the ability to check activities in the map view
- Fixed the UI not updating when switching weapons
- Fixed inspecting skills during character creation
Inventory
- Increased the stack size of all items that could stack up to 200 to 1000
- Increased bank space to 100 slots
System
- Fixed the day and night cycle not being synchronized between players on the same layer
- Fixed the inability to send stackable resources to the bank if it was full
Misc.
- Fixed Minor Alchemist Cauldron not being craftable
- Made Pumpkin droppable
- Fixed “Eternal Flower Heart” trinket not spawning a bee
- Fixed the achievement for completing all sub-region activities not validating
- Fixed multiple consumable items having a hidden timer before they could be used again, including sparkstones, gems, enchantments, and more

https://store.steampowered.com/app/3672400/Farever/
