Hey everyone! Patch #01 is OUT NOW! We're proud to announce a number of bugs have been squashed! Thank you to everyone in our community Discord who helped us find some of these. We targeted a number of visual bugs and issues with some of the achievements.
Bug Fixes:
- Fixed a couple of display issues when running the game on a Steam Deck.
- Player portraits now properly display their respective player's color (RIP to the "nude" portraits).
- The back wall on the Canada stage is now properly transparent.
- Monsters should now act more consistently after the game ends (this was most visible when the Quetzalcoatl got stuck in the air if flying when the match ended).
- Fixed a couple instances of the game claiming that a player "Own Goaled" when they did not.
- Fixed achievements being tracked for CPU players/monsters.
- Fixed some issues with settings acting weird the first time the game is run.
- Fixed a couple typos on the main menu.
- Tweaked some code relating to control stick deadzones (this hopefully results in smoother play, more control changes are currently in development).
Changes:
- A text box directing players to the How To Play screen will now appear on the main menu if the game detects that a user is new to the game.
- Added a changelog to the main menu.
- Selected menu options are now more visible.
- Match settings are now more descriptive and change depending on the selected option.
