Hello everyone, I know this is a day late but some things came up and I just wasn’t able to post yesterday.
So here it is you BDG Studios weekly update.
Studio News
We are have fully moved most of our development team to using Unreal and are looking for a few new level designers for our FPS title.
We are currently in the process of getting an IndieGoGo campaign page built.
and finally we are compiling a demo reel of our current and past projects to show how much we and our projects have grown.
Fazbear Nightmare
Development on FBN has been going quite smoothly we are finding it much easier to achieve what we originally set out to create, in the unreal engine and have decided that Unreal is the perfect engine for Fazbear Nightmare.
we are in the process of working on the prolog chapter and will be releasing that to the testers early in march, if that works out then we will release a public version on steam not long after.
We will be doing a casting call for voice actors soon.
The new story trailer is currently being worked on.
Urban Battlefront
UB has seen a massive overhaul and is also making the transition to Unreal rather smoothly. Not really much to say about UB aside from it’s in development and we will have more news in future updates.
Hope you all have an amazing week, feel free to comment below
