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Development on-hold

As many of you who visit the forum here in the Steam Community area for Rogue System may know, Michael suffered a head injury last year. At this time, he hasn't returned to work on Rogue System.

As a publisher, this is a difficult situation; Michael suggested removing RogSys from sale at this time, while the head of our studio wanted to make it clear development was on-hold and reduce the price, saying that the experience as-is would still be worth something. At this time, we've gone for the latter option. We currently just want to wait it out and hope that things change.

Thanks for your understanding.