Oikizo – Polishing the core gameplay! 🛠️
Dear builders and pioneers of Oikizo,
A quick progress update on the rework! Thank you for your patience and unwavering support — you're the reason we keep pushing forward.
🧪 Active testing on the Dev branch
The game is now in active testing on our development branch. We play, break and fix the game every day to track down every little issue and prepare a solid version for your hands.
🎯 Priority: core gameplay stability
Our number one goal right now is a reliable, enjoyable game core. Building, cooperation, management: we're making sure the foundations run flawlessly before adding the rest.
🐛 Intensive bug hunting
We're hunting down and fixing as many bugs as possible to give you the smoothest experience. Every piece of feedback counts and helps us move faster.
🚀 The non-Unreal version is coming soon
As announced, Oikizo now runs on our own in-house engine. This new version — the one leaving Unreal Engine behind — is coming soon, bringing more stability, performance.
A word to reassure you 🧡
The soul of Oikizo isn't changing: cooperation, building and strategy remain at the heart of the experience. We're simply polishing the foundations so everything is even more fun and reliable.
🛠️ What's next?
Stay tuned:
🔹 Previews and screenshots of the new version coming soon 👀
🔹 Beta tests open to interested players 🧪
🔹 Discussions and feedback welcome on our forum
Thank you for being by our side on this adventure. The future of Oikizo is more exciting than ever! 🚜🌱
— The L2N Game Studio development team
