Yesterday I finished developing the crawl mechanic. It will replace the entrance section where Cira had to crawl through the ventilation ducts.
It will be integrated into the new update, which will have a number of interesting new mechanics that I'll be showing you as I develop them.
The crawl adapts to different ground slopes, allowing the player to use this mechanic to reach areas of the map they wouldn't normally be able to access.
Now you'll enjoy the views as Cira crawls through hidden areas of the Canopy.
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