This year we decided to take Midgardr — and its demo — all around Europe.
We stopped in Germany, Austria, Portugal… but we always knew that at some point, we’d have to come back home🇮🇹 And nothing beats the Italian community when it comes to made-in-Italy projects✨
The welcome at Milano Games Week was incredible. Our stand (gorgeous, by the way) was constantly full, people lining up to play (even Yotobi stopped by aaaaa), players sitting down and refusing to get up because they wanted to reach the end. Maaaaaybe we should bring a shorter demo to events — but honestly, it was amazing to watch!

We gathered tons of feedback and tons of enthusiasm. But the best part of all was connecting with other Italian developers: finally chatting in person, sharing advice, exchanging ideas. We really missed that.
Thank you from the bottom of our hearts to everyone who stopped by, played, asked questions, supported us. It truly felt like the perfect homecoming.
Willy Lordo put together an awesome selection of the indie games from the event (yes, we’re in there too 👀) Check it out below 👇
View game pageSee you at the next one
All Hail the Holy Radish 👑
