Fixes:
Fixed an issue where projectiles and weapons were invisible through carpet textures.
Fixed an issue where monsters gave experience twice after death.
Balance update - skeleton:
Now respawns starting from floor 7 instead of floor 3.
Knife speed reduced from 150 to 125.
Attack cooldown reduced from 6 to 4 seconds.
New features:
Dynamic Difficulty Level – enemies get stronger as you progress further in the game.
2 new Achievements
