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Patch notes for Interstellar Rift 1.0.4.50

BUG FIXES

  • Fixed drones not auto docking if a ship was stored using the storeShip command
  • Fixed storing ships when removal was incorrect or unusual
  • Fixed mails to offline players not getting saved on the next auto-save
  • Fixed U-Nits lost when an offline player buys a ship not getting saved at the next autosave
  • Fixed U-Nits gained when a ship from an offline player is sold not getting saved at the next autosave
  • Fixed stored ship validation not getting saved at the next autosave
  • Fixed personal vault changes after a crew disband not getting saved at the next autosave
  • Fixed insurance removal and refund when an offline player's ship is upgraded not getting saved at the next autosave
  • Fixed resources teleported to an offline player's vault not getting saved at the next autosave
  • Fixed reputation changes for offline players not getting saved at the next autosave
  • Fixed crew disband destroying tools if the leader's personal vault was full
  • Fixed searching in the ACTR resource select popup causing scrolling to break
  • Fixed "Network connection established" notification not disappearing if the offending ship / alien / drone was destroyed
  • Fixed movement speed of other players when they tried to sprint backwards
  • Fixed heads up notification for hacking not showing up
  • Fixed missing newline in some messages in chat.log
  • Added time & date to command execution logs in chat.log
  • Removed space between username and user ID in command execution logs in chat.log
  • Removed buffering of chat messages before logging to chat.log

OPTIMIZATION

  • Reduced size of exteriors in ship files
  • Only load the loading screen texture once instead of every frame it is visible

NOTES

  • Servers need to be updated


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