We've released a patch for Half-Life Legacy addressing post-launch feedback and issues.
Estimated Download Size: 10.4 MB
Additionally, we've added TEN new achievements to the game - so get hunting!
CHANGELOG
Additions
Added options for adjusting viewmodel offsets to Multiplayer > Advanced.
Added Move speedometer/graph below crosshair option to Multiplayer > Advanced. (hud_speedometer_below_cross <0|1>)
Added a toggle for the viewmodel shifting effect (cl_shifting <0|1>).
Added an Additional HUD effects command (hud_fx <0|1>).
Added a command for speedrunners to return the object boost glitch (sv_obbo).
Like the PS2 version of Half-Life, a movement icon will display in the HUD if a gamepad is in use.
The game now tracks statistics for how many times the player has killed each enemy in the game, among a few other things.
While not immediately viewable in-game, Steam & SteamDB are good ways to view your stats for the timebeing.
Changes & Enhancements
Fixed the Alien Slaves Killed stat (for the "Freed, in another kind of way" achievement) incrementing repeatedly on the same Alien Slave.
A biquad EQ filter is now applied to music playback, enhancing the quality of the in-game soundtrack so it sounds less 'flat' and 'crunchy.'
Fixed a softlock involving some boxes near the G-Man sighting in Apprehension.
Fixed the Half-Life: Uplink button in the New Game dialog being the first highlighted option when using a controller or arrow keys.
The game now ships with node graphs pre-generated, with the hopes of fixing certain glitches such as the Lambda Core door. This should also hopefully fix the occassional stuttering when entering a level change zone.
Fixed Uplink titles not displaying correctly on non-English languages.
The game will now check more often if you're eligible to unlock the Marathon achievement.
VGUI2 panels, such as the Server Browser and Workshop Manager, now scale up to 4K displays.
Special thanks to Wuffesan of Monochrome Games for helping with this.
Removals
Removed the default 100 FPS cap.
As always, your feedback and support is appreciated!
The Phoenix Project Software
2026-01-16
