Hello, adventurers,
With this Adventure’s feedback, we picked some hot topics among the community, trying to answer your questions.
The user name starting with Jado****** wanted to celebrate her boyfriend HerJ****'s birthday together! Happy birthday, HerJ****!
If you would like to read the last week's feedback, please go to:
http://steamcommunity.com/games/361800/announcements/detail/813288813659205791
Ok, let’s take a look.
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Q1. Tax and the upgrade cost for the Tree are so heavy. I am enjoying ToL with my friend, but cannot enjoy the grinding works to get Coins. I heard from the previous feedbacks that the cost and Tax will be adjusted. Did you change it already? I hope no more repeating tasks and/or heavy tax.
- From the ToL Steam community
A1. We keep eyes on the game and are considering the cost changes. We are thinking about alternatives for the upgrade cost, too: upgrade materials, other than Coins, for example.
Also we are planning contents to gain more Coins with fun. Firstly, the Merman invasion is being improved and will come to the game again. Also we are designing ingame quests like collecting and delivery; you will receive Coins as a quest reward. What we want to make for you is, work with fun: you will find you already got sufficient resources (Coins and materials) after having fun!
As mentioned in the previous Feedback, grinding works will be reduced in general, with the food buffs. Of course, Cooking will be fun and enjoyable. We know it does not make sense if you work hard to reduce workload.
- From Wonpary and Dalraechagi
Q2. It is extremely stressful to keep a Relic; building and defense. I feel the Relic does not give us a full compensation for the effort. Last week Asia server, I saw some guys were wandering with a Relic, looking for a guild to set it down. After visiting a couple of guilds, they left the Relic on the ground and just went off. The people want the buff, but the risk. I am asking for a buff sharing or any improvement over the Relic system, where one who keeps a Relic receives more bonus.
- From the official forum and a fansite
A2. We see how hard it will be: fighting for the Relics and trying to protect them from your enemies. It is obvious that you spent so much resources and time on the wars.
We are watching the Relic wars to figure out what must be improved. There will be improvement over the Relic system including the buffs. We noticed the system does not fully work as expected, and are talking about the balance.
- From Wonpary in the game design team
Q3. I don’t mean to push you, but I want more information about the weapon durability. I see we would have too many items to spare, if the durability was too high. Please make a good balance. And I saw a meteorite or something before, a better metal than Mithril. Do we have the materials later?
- From the official forum and a fansite
A3. The balance changes, including the durability, will be applied onto the PTR first. Yes, the test server will be re-open soon. You will have the Meteorite in the server, but it would not be very soon.
- From Wonpary in the game design team
Q4. I have questions and suggestions about new features. Do we have new area/map? Like a new island? I will be cool if we build a ship/boat and sail to the island. What if I could be a pirate and rob at sea? Can you tell me any new contents?
- From the ToL Steam community
A4. Well, we do not have a confirmed plan for the area/world yet, since we think the primary object is to improve and complete the current ToL; some planned contents comes next. We are working hard for “post-Early Access”, and the new world and the sailing could be added later on.
Although the new world is not planned yet, the art team is working on the Misty areas. The areas will be open with the contents update step by step.
- From Wonpary and Dalraechagi
Q5. Question about the test server: do we have the PTR again? When is it open? Please tell me!
- From the ToL Steam community
A5. The PTR will be open again in 1-2 weeks. The test server is open to test the balance and new features; new contents will be updated once they are implemented at a certain level.
Unlike the previous test, the server will be open all the time: the test build will be updated or changed any time. We are going to run the server to test the new features and make a good balance of the game contents, so that you can play the game without serious issues on the live server.
Note that the test build will be updated at any time, perhaps without a prior notice: day-night change, character wipe (of course, the PTR characters), exp buff by 1000%, etc.
- From Wonpary in the game design team
Q6. The pic of the day: Alice’s choice
Lots of nice screenshots are on the Steam community! Let’s take a look. +_+
PS. I would like to say happy birthday to him! ToL is good to play with friends, specially a boyfriend! We hope you two have a great day in ToL and the real world!
- From Wonpary in the game design team
