Message to Players
Hello, Heroes. This is the B&S Heroes development team.
In the Hogshead Hamlet update, we released a story expansion, new Limited Hero Jinsoyun, and the latest content, Boon Cards.
Now you'll be able to enjoy the story beyond Viridian Coast and Cinderlands, in the land of Moonwater Plains. We've put a lot work into preparing this update, so we hope you enjoy it to the fullest.
In this developer letter, we would like to share the direction of the future updates we are planning, as well as how we intend to address issues that players are currently experiencing.
B&S Heroes' Own Unique Hero, Jinsoyun
We were very excited for the release of Poharan and Baek Buyong in B&S Heroes through our last couple updates as they were very popular characters in Hoyeon, the Korean version of B&S Heroes. However, Jinsoyun was the first Hero designed exclusively for B&S Heroes who was not featured in Hoyeon.
We are well aware that many of you follow Hoyeon’s updates through the community, so we were concerned that this might somewhat dilute the excitement for new Hero releases. So, with the goal of delivering a Hero unique to B&S Heroes, we designed Jinsoyun to be bold, thrilling, and fully deserving of your anticipation.
Jinsoyun is a captivating Melee Hero, designed to shake up the mostly ranged-focused team compositions that's been in meta. Experience a whole new combat style full of dynamic, fast, and exhilarating action. With Jinsoyun, you'll be able to deal massive damage through precise controls, so give her a try in Legacy Grounds and unleash her full potential!
Direction of Our Future Business Model
As November begins, we’ve fully revamped our in-game items and products.
In line with our operational policy of ensuring that playing B&S Heroes stays convenient and enjoyable, we determined that adjustments to in-game products were necessary. We've significantly improved the efficiency of all new products compared to existing ones, and focused on the Limited Hero Recruit Plaque to make obtaining new Heroes easier.
Going forward, we will maintain this approach to make it easier for you to collect and grow the many new Heroes and Guardians that will be added, and ensure that you can enjoy the fun of collecting them. We will also actively listen to your feedback.
We realize that the newly updated Stellar Wheel system, being a new growth system, might be misunderstood as a new gacha feature. We'd like to make it clear that the Stellar Wheel is a feature that you can enjoy solely by playing the game and participating in events. Much like how you collect Tokens for the Exchange Shop, you earn Stellar Wheel Tickets by playing the game, then use the Stellar Wheel to obtain Boon Cards.
New Content: Boon Card
We've already provided Stellar Wheel Tickets in advance through a previous event and I'm sure many of you were wondering what they'll be used for. You can obtain Boon Cards through the Stellar Wheel system that is part of our Hogshead Hamlet update.
Stellar Wheel Tickets can be primarily farmed via repeated gameplay of Boss Trial (Party) and Raid Battle, and can also be obtained weekly as rewards from Legacy Grounds Ranking.
Additionally, you can obtain up to 15 Stellar Wheel Tickets per week from Exchange Shop, and up to 4 Exquisite and Supreme Divine Jades each, which are required for Boon Card level growth.
Exchange Shop | Item | Purchase Limit | Price |
Gold Exchange | Stellar Wheel Ticket | 3 per week | 200,000 Gold |
Guild Coin Exchange Shop | Stellar Wheel Ticket | 3 per week | 500 Guild Coins |
Supreme Divine Jade | 1 per week | 800 Guild Coins | |
Exquisite Divine Jade | 1 per week | 300 Guild Coins | |
Victory Token Exchange Shop | Stellar Wheel Ticket | 3 per week | 700 Victory Tokens |
Supreme Divine Jade | 1 per week | 1,500 Victory Tokens | |
Exquisite Divine Jade | 1 per week | 600 Victory Tokens | |
Battle Token Exchange Shop | Stellar Wheel Ticket | 3 per week | 1,000 Battle Tokens |
Supreme Divine Jade | 1 per week | 700 Battle Tokens | |
Exquisite Divine Jade | 1 per week | 1,800 Battle Tokens | |
Infinity Token Exchange Shop | Stellar Wheel Ticket | 3 per week | 300 Infinity Tokens |
Supreme Divine Jade | 1 per week | 500 Infinity Tokens | |
Exquisite Divine Jade | 1 per week | 200 Infinity Tokens |
In addition to in-game content, we plan to continue providing Stellar Wheel Tickets and Divine Jades through various events, so please look forward to them!
Boon Cards are an additional growth element that can enhance your Heroes' Stats. Unlike typical Equipment, these Boon Cards offer more than just Stat boosts. They also come with unique effects that can significantly alter how you play.
Exclusive Boon Cards in particular can alter the Combo Effects of exclusive Heroes that can equip them, allowing you to experience an entirely new style of combat.
For instance, Inlang's Combo Effect "Lightning Rod" will no longer remove Electrocute stacks, allowing you to not worry about managing Electrocute stacks and swap out Lightening-type Heroes for others.
This update makes it easier to use a wider variety of Heroes with Boon Card, giving you a chance to rediscover and strategize with Heroes you may have overlooked.
For a detailed explanation of Boon Cards and the Stellar Wheel, please check the [Update Notes] and the video below.
Live Care
To address your feedback on Showdown, we've made some initial set of improvements.
We improved the system to advance Soul Time, allowing for faster-paced battles, and also added a feature to skip battles if you prefer.
In the November 4th update, we implemented the change promised in the [2nd Developer Letter], where victory or defeat is now determined based on the remaining HP.
Additionally, to ensure that the value of Defense-focused team compositions isn’t diminished, we’ve buffed the Skill effects of Dochun, Gwon, Boryn, and Bak Gaha.
We've also made another round of improvements to Showdown with this update.
The Showdown was initially designed so that players could earn a set amount of Divine Gems through Weekly Ranking Rewards. However, we noticed that many players remained in lower ranks despite consistently participating and winning.
With this update, the points earned from victories in Showdown have been significantly increased, allowing you to reach higher ranks more quickly. You can now reach the competitive ranks faster and enjoy the thrill of competition along with greater rewards.
Additionally, a 2nd Stage of Challenge Task has been added for Boss Trial (Solo). Previously, once a Challenge Task was completed, the content could only be cleared through Wipe Out. This update addresses that issue to give you an opportunity to take on additional challenges and experiment with different team compositions for more fun. In future updates, we plan to continue adding new Challenge Tasks to the Hard and Challenge Modes of Boss Trial (Solo).
Future updates will also include features and improvements to help new and returning players get up to speed, and to make the game more enjoyable for our current players.
In the next update on November 11th, Epic Quests will be available for Auto-Play on PC, and you’ll also be able to Auto-Hunt in Underground Dungeons according to your settings.
We wanted to make the gameplay more convenient for players who find manually completing all content exhausting, while also allowing you to enjoy other B&S Heroes content more easily during Epic Quests and Underground Dungeons.
Improvements to both mobile and PC gameplay will be made on November 25th. Although Auto-Play for Epic Quests was added on mobile in the last update, manual gameplay remains inconvenient for some users, so we’re planning further improvements to the mobile controls.
This update will also introduce new Equipment items and content.
We are planning a Field Monster Hunting Event that takes advantage of the Auto-Battle feature, along with an update to Tactics Battles featuring new rules that allow you to enjoy Tactics Battles simultaneously while Auto-Battling.
We are also aware that many players are experiencing difficulties with party content matchmaking. We understand how disruptive this can be to enjoying the game and are actively considering solutions to make party matchmaking more seamless.
One approach we are considering is a system where vacant party slots can be filled with mercenary NPCs, so you won’t need to gather all four party members manually. We’ll thoroughly examine and refine this system to ensure that you can enjoy a seamless gameplay experience.
We’re also working on diverse content, such as mini games, that provide a fresh and different kind of fun beyond the usual combat in B&S Heroes. With priority on quality over speed, we are striving to provide the complete content and aim for release by the end of the year. We hope you look forward to it.
In Closing
Since it’s been a while since our last Developer Letter, we wanted to share more about the updates with you. We’ve prepared the [Update Notes] for more detailed information, so please check it out.
The upcoming Christmas update will bring even more abundant and fun content for you to enjoy.
Our development team is always open to feedback, with the mindset that we are creating the game together with all of you.
Please share your feedback via our Official Discord or Support Ticket, and we’ll carefully review and take your suggestions into account.
We appreciate your continued support and feedback.
With that, we’ll bring this letter to a close and look forward to seeing you again in the next one.
Thank you.
—The Blade & Soul Heroes Development Team—
